Lives

No. of Players

2 - 12 (or more)

Stake

3 counters (or coins). Each counter represents a life.

Cards Dealt

3 to each player and 3 extra cards as a box.

Object

To be the last player in the game with a life.

Aim

To make the highest score possible on each hand by collecting cards of:-

  1. The same suit. Aces count as one, picture cards as ten and all other cards at face value. (Jokers and wild cards are not permitted).
  2. The same kind. (eg 3 x sevens, 3 x threes, etc). A score of 30 is awarded to any player holding three of a kind when the hands are revealed.

*The player (or players) with the lowest score when the hands are revealed forfeits a life.

Play

  1. Cut for deal … cards to be dealt face down.
  2. Dealer commences play and after looking at his three cards has a choice of either -
  1. Choosing to play with the cards held by saying "stick".
  2. Turning over the cards in the box and exchanging either one or all of the cards held in the hand with those in the box. (Substituting two cards is not permitted at any time). Once the box is revealed it remains face upwards for all players to see. If the dealer turns over the box he may not stick until his or her next turn.

If the dealer sticks without looking at the cards in the box, then the box is passed face down to the player on his or her left and the procedure is repeated as in either (a) or (b) above.

Play continues clockwise. Once a player has exchanged a card or cards he cannot stick until his next turn. As soon as a player has stuck, he is not entitled to exchange any further cards. Play continues until it reaches the first player to stick. At this point all hands are revealed and the player with the lowest score loses a life.

The player on the immediate left of the dealer now becomes the new dealer and new hands are dealt and the procedure above repeated.

Card Index

Back

Forward

Quizzes

Card Tricks